On September 13, 2005, Blizzard's incredibly popular massive multiplayer online role playing game World of Warcraft (WoW) experienced an unintended event that mimicked that the spread of a viral disease throughout its playerbase. A damaging effect, called Corrupted Blood, devoting tens of thousands of gamers, and left lower-leveled personalities in an unavoidable death-loop. The effect, called a debuff, was a temporary illness, but one that may spread to wow classic gold other players if they stood close enough to one another, exactly like a true virus.
A week after the outbreak, it forced Blizzard to restart every WoW machine to stop it from spreading out of control.
Subscribe to our Coronavirus Updates newsletter to track the outbreak. All stories linked from the newsletter are free to get.
The infection originated from Hakkar the Soulflayer -- the manager of the very initial 20-player raid Blizzard released. Hakkar would cast Corrupted Blood on gamers and cheap wow gold classic it would damage them for approximately ten minutes. Players would spread the effect to others if they got too near those infected. After the 10 seconds were completed, or players completed the boss battle, the harmful impact was supposed to end. Only it did not.





