Many players are preparing SWTOR Credits for SWTOR 7.0. Recently, BioWare has brought important clarifications and confirmation of recent changes to Combat Styles restrictions, Guild Conquest and Outfits in SWTOR 7.0. Recently, BioWare published a blog post called Separating Story From Gameplay. There is a statement that the developers plan to allow players to switch their main Combat Styles on existing characters.
Recently, the community manager JackieKo updated and clarified the statement. Because of technical issues encountered during the development process, it turned out that it was impossible to allow existing characters to choose their first (also known as primary) Combat Styles when Legacy of the Sith was released. This led to a semi-silent update of the above article and Jackies forum post, and some additional clarifications on the SWTOR Money.
They stated that they initially planned to allow players to switch their main fighting style with existing characters when loading 7.0, but they found some technical obstacles. Therefore, after logging in, the existing characters will keep their existing Advanced Class and will be converted to their first Combat Styles. Eligible players are still free to choose their second Combat Styles.
They continue to explain that if they are subscribers and cancel their subscription after the release of 7.0, they will only have one Combat Styles active, which will be the last time the players will be on the character before they log out before the subscription expires. Combat Styles used. Players second Combat Styles will become unusable, including its equipment. If players want more powerful equipment, theyd better buy SWTOR Credits to get everything they want.





