Flicker Strike Flicker Strike is notorious to be complicated, to begin with as well as being a currency sink, yet something that people have an amazing urge to experience. This guide aims to resolve all of those problems allowing everyone to experience Flicker Strike at a fairly reasonable entry price while keeping options to min-max the build to its fullest. We decided to go for the Raider Ascendancy because it is the most iconic duo and honestly isnt too much behind options like Slayer or Trickster yet provides a lot of extra advantages/utility. The main upside of the build is the fact that it slashes enemies. However, since were not playing a couple of hundred-divines variants from the build, the build will feel squishy sometimes but will nonetheless remain a blast to experience.
The Raider Ascendancy is usually overlooked and honestly doesnt seem like its the very best pick at this time outside of a few very specific cases. Even though the Ascendancy has gotten numerous buffs, changes, and reworks, the majority of what it gives is simply obtainable elsewhere when you turn up at solid amounts of gear. However, because Flicker Strike Flicker Strike requires Frenzy Charges to bypass its cooldown which build eventually may wish to use Farrul's Fur Farrul's Fur, which generates your maximum quantity of Frenzy Charges on intervals, you need to invest into Frenzy Charges regardless. Because of your insufficient Frenzy generation on bosses, beyond Farruls, you'll slowly be losing Frenzy charges between Farruls intervals. Therefore, youre obtaining maximum Frenzy Charges whenever we can so that you can bridge that interval. Since youre obtaining maximum Frenzies, you might too make use of an Ascendancy that meets them best, that is where Raider shines.
Through Avatar from the Slaughter and Way from the Poacher, youre getting one more Frenzy Charge along with a ridiculous quantity of benefits per Frenzy Charge. Since youre dealing with 10 Frenzy Charges fairly reliably, and much more if you get expensive bits of gear, this pushes Avatar from the Slaughter in front of a large amount of other Ascendancy notables you could be obtaining, albeit on Slayer or Trickster. Because of Raiders innate high mobility, youre also getting out of bed to 260% movement speed while keeping high Dodge Evasion numbers. Sadly, all of that and the fact that youre a Ranger, and therefore are stuck around the right side from the Passive Tree, implies that youre playing a build that struggles to achieve even 5,000 Health. This implies that eventually, you'll randomly fall to a boss mechanic or perhaps a nasty hit that doesnt get avoided. Hence, I wouldnt recommend this build in Hardcore environments.
Pros and Cons
Pros
+ Flicker Strike plays fast and fun
+ Brings an otherwise useless Ascendancy to life
+ Can be played on the budget
+ Easily kills all content hanging around once you have the gear
Cons
Some people get nausea from playing Flicker Strike
Even though very tanky it's low maximum Life, so not HC-viable
Not always in a position to control movement Needs Boss-Knowledge to choose your DPS uptime
Map Modifiers to Become Avoided
Because this build only converts part of its damage, still it does enough harm to die to Physical Reflect maps. Therefore, both Reflects are impossible (since most of your damage is Elemental). Dont forget that in the event you make a mistake, and set in a Reflect map anyway, you could swap into the Yugul pantheon in conjunction with wearing a Sibyl's Lament for any single map to pay off it just fine. No Leech can also be annoying, but this mod is super uncommon anyway.
If you want to make and enhance character equipment more easily, you can take a quick look at our POE Currency and cheap poe orbs!






