I've never been a skill player, and in reality FIFA 23 Coins, I'm more a fan of the low center of gravity dribblers like Messi and Hazard instead of step-over merchants like Antony and Saint Maximin. Technical dribbling is a great way to help players like myself bridge the skill gap online while improving it offline.
One of the most significant change to FIFA 23 is the new Accelerate feature. The sluggish behaviour that people are complaining about are due to ratings and a lack of understanding of this feature. To help you understand, here's a image from an earlier EA blog that describes the three archetypes of players:
These archetypes of players are entirely ratings driven, so it's vital to comprehend which players are yours and understand how they will be able to move and feel while taking these factors into the equation. For an overview, here's a fantastic Twitter thread explaining how this all works and its impact on players:
I'm an avid fan of the three new enhancements. When it comes to stability, Accelerate brings those tall striders with long strides like Halaand valuable purpose to counteract the meta which has been fast and short-sighted players. My only complaint is the general aspect of HyperMotion 2 and the impact it has on team defense.
This year, Volta Football and Pro Clubs are now one tidy section, and are both plagued by similar issues. As we all know, the worst thing about other people is that they aren't buy FUT 23 Coins, and nowhere is that more evident than in Pro Clubs, where drop-in games are full of players from the wing who confuse the AI with ludicrous calls to pass the ball.





