Elden Ring Update 1.09 Patch Notes: Ray Tracing and More

Posted 3 years ago in Gaming. 130 Views

Elden Ring has become a year old but you may still find a large number of fans still playing it despite having a brand new Souls-like game that has arrived

Elden Ring Update 1.09 Patch Notes: Ray Tracing and More

A large number of fans have mostly awaited the upcoming update,Elden Ring ItemsUpdate 1.09 Patch, featuring Ray Tracing hanging around. Elden Ring has become a year old but you may still find a large number of fans still playing it despite having a brand new Souls-like game that has arrived. Not only did the sports bag a large number of wins when it comes to awards but the popularity of the sport is still high because of its addicting gameplay.

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With additional features and some alterations in its gameplay, the sport would surely be acquired by most players who'd want to revisit their Elden Ring journey. The biggest change that Elden Rings 1.09 patch update provides is the support of Ray Tracing. Imagine having toelden ring itemslook much better than they already did before. Ray Tracing can make all the details of the sport pop out much more, especially with a professional lighting setting that can cause more natural light, improves reflections, and much more.

Along with having the sport look much better than before, the update includes a large number of fixes and balances which will affect gameplay overall.

Elden Ring Update 1.09 Patch Notes

Here are the state patch notes in the Elden Ring 1.09 update.

New feature

Ray Tracing support continues to be added for PlayStation 5, Xbox Series X, and PC versions.

Ray Tracing could be activated within the settings menu:

PS5 / XSX: Game Options Ray Tracing

PC: Graphics Ray Tracing Quality

Please observe that performance for example, frame rate and resolution might be impacted while having fun with Ray Tracing on.

The minimum and recommended technical specifications to make use of Ray Tracing could be found at the end of the patch notes.

PvP-exclusive balance adjustments

The adjustments within this section don't affect single-player or cooperative play.

The Inescapable Frenzy incantation power and grab angle happen to be increased.

The Lifesteal Fist skill power, range, and grab angle happen to be increased.

Decreased the strength of two-handed jumping attacks.

Decreased the strength of heavy and high running attacks of Fist and Claw weapon types.

Decreased the power from the Founding Rain of Stars spell.

Decreased the spell enhancement effect from the Terra Magica spell.

Decreased the harm and poise damage from the Wave of Gold skill when hitting a rival over a certain distance.

Decreased the effectiveness of the Determination and Royal Knights Resolve skills.

Decreased the effects of the Contagious Fury skill from the Jellyfish Shield.

Decreased the effectiveness of the Claw Talisman.

Decreased the effectiveness of the Lord of Bloods Exultation Talisman.

Decreased the attack power buff granted through the White Mask head armor.

Decreased the jumping attack damage buff granted through the Raptors Black Feathers armor.

Decreased the harm buff granted by Magic-Shrouding Cracked Tear, Flame-Shrouding Cracked Tear, and Lightning-Shrouding.

Cracked Tear, and Holy-Shrouding Cracked Tear when activated using the Flask of Wondrous Physick.

General balance adjustments

Added an invincibility window when respawning within the colosseum.

Increased the scaling from the following attributes when infusing

weapons with certain Ashes of War:

Magic / Fire / Flame Art / Lightning / Sacred

Increased the attribute scaling from the following weapon types:

Colossal Sword / Great Axe / Hammer / Flail / Great Hammer / Colossal Weapon

Increased the rate, range, and recovery time of some attacks for an additional weapon type:

Great Hammer / Great Axe / Great Sword / Curved Greatsword

Flail weapons change:

Increased the rate of some attacks.

Reduced attack recovery time.

Increased poise when utilizing two-handed attacks.

Increased running attacks speed and reduced attack recovery time

for an additional weapon type:

Straight Sword / Curved Sword / Katana / Twinblade Sword / Axe / Hammer / Halberd

Increased the very first attack speed for an additional weapon type:

Straight Sword / Curved Sword / Whip

Increased the rate of guard counters for an additional weapon type:

Straight Sword / Great Sword / Colossal Sword / Great Curved Sword / Katana / Twinblade Sword / Axe / Great Axe / Flail / Great Hammer / Spear / Great Spear / Halberd

Reduced the attack recovery time for Whip weapons.

Increased the harm of Claw weapons.

Added Holy damage and Faith scaling towards the Great Club.

Increased damage negation when blocking Holy damage and decreased damage negation when blocking damage using their company affinities.

Increased the effectiveness of the Twinblade Talisman.

Slightly reduced rolling travel distance for light equipment weights.

Decreased the hitbox size for many attacks from the following weapon types:

Thrusting Sword / Heavy thrusting Sword / Spear / Great Spear / Halberd

Ashes of War adjustments

Lifesteal Fist

Increased target grab range.

Surge of Faith

Increased projectile generation speed.

Flame Spit

Increased the guard speed and blocking amount from the skill.

Adjusted the angle from the fireball.

Tongues of Fire

Increased the guard speed and blocking amount from the skill.

Great Oracular Bubble

Increased projectile generation speed and reduced recovery time.

Viper Bite

Reduced time before rolling can be done after using the skill.

Shriek of Milos

Increased close-range poise damage.

Spearcall Ritual

Increased projectile generation speed.

Cursed-Blood Slash

Increased projectile generation speed and reduced recovery time.

Gold Breaker

Reduced the recovery time.

I Command Thee, Kneel!

Increased attack generation speed.

Starcaller Cry

Increased the rate of follow-up attacks.

Spinning Wheel

Increased attack generation speed.

Added a roll heavy attack cancel timing while using the skill.

Bug Fixes

Fixed a bug in which the Scarlet rot status buildup wasn't properly reflected when giving the Antspur Rapier a Cold affinity.

Fixed a bug in which the Scarlet rot status buildup wasn't properly reflected when giving the Rotten Greataxe a Blood affinity.

Fixed a bug where some attacks from the Partisan, Death Ritual Spear, and Lucerne had unexpected Physical attack scaling.

Fixed a bug in which the Nightrider Glaive didn't increase the harm of horseback attacks.

Fixed a bug in which the Duelist Greataxe and Rotten Greataxe didn't increase the harm of charged attacks.

Fixed a bug in which the Roar Medallion Talisman effect didnt increase the strength of some incantations.

Fixed a bug that reduced the strength of some skills while underneath the Golden Vow effect.

Fixed a bug that caused the Determination and Royal Knights Resolve skills when cast from the left-handed weapon to become added to other skills cast having a right-handed weapon.

Fixed a bug that reduced the critical hit power of right-handed weapons with Determination or Royal Knights Resolve active on a left-handed weapon.

Fixed a bug where status build-ups were unintentionally put into some Weapon Skills

Fixed a bug in which the power and effects of a left-handed weapon could be put into a skilled cast having a right-handed weapon.

Fixed a bug that caused an equipped Sacrificial Twig to become consumed whenever a player died within the Colosseum.

Fixed your camera positioning when respawning within the Colosseum.

Fixed a bug in which a player could receive credit for any kill within the Colosseum when dying due to the Death status effect, instead of from the player who inflicted that status effect.

Improved stability in Colosseum matchmaking.

They fixed a bug associated with level correction when an invader used the Phantom Bloody Finger.

Fixed a bug that may cause disconnections with other players in a few locations during multiplayer.

Improved online multiplayer stability.

[PS4] Fixed a bug that occurred when utilizing the Finger Severer on summoned NPCs while offline that may cause the sport to crash.

Fixed a bug associated with some enemies not rendering or behaving not surprisingly.

Several performance improvements along with other bug fixes.

Ray Tracing Technical Specifications

Minimum

Operating System: WINDOWS 10

Processor: Intel Core i5-10600K or AMD Ryzen 5 3600XT

Memory: 16 GB RAM

Graphic Card: NVIDIA GeForce RTX 3060 Ti, 8 GB or AMD Radeon RX 6700 XT, 12 GB

Recommended Graphic Setting: 1080p Low quality Low Ray Tracing

Recommended

Operating System: WINDOWS 11

Processor: Intel Core i7-10700K or AMD Ryzen 7 3800XT

Memory: 16 GB RAM

Graphic Card: NVIDIA GeForce RTX 3070 Ti, 8 GB or AMD Radeon RX 6900 XT, 16 GB

Recommended Graphics Setting: 1080p High quality High Ray Tracing.

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